﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AbstractFramework.LogicControl;
using AbstractFramework.Statistic;

namespace AbstractFramework.Constant
{   

    public enum ButtonState : int
    {
        notPushed = 0,
        pushed = 1
    }
    public enum ButtonType : int
    {
        outsideButton = 0,
        insideButton = 1,
        fireButton = 2
    }
    public enum Direction: int
    {
        down = 0,
        up =1  
    }
    public enum RequisitionType : int
    {
        outsideReq = 0,
        insideReq = 1,
        fireReq = 2
    }
    public enum EventType : int
    {
        outsideEvent = 0,
        insideEvent = 1,
        fireEvent = 2
    }
    public enum EventGenerateMode : int
    {
        UiMode = 0,
        FileMode = 1,
        RandomMode = 2
    }
    public class SystemConstant
    {
        public static IStatistic uniqueStatistic;
        //添加统计类的全局变量


        public static int maxPeopleNum = 13;
    }
}
